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EDU-CODE (Increasıng the Competency of Computer Science Teaching Undergraduates on Coding Education)

Duration: 24 Months (September 2017 – August 2019)
LIT Project Budget: €58,485
Total Project Budget: €232,040


"Each and every interaction between humans and computers is governed by code. Whether you create a web app, follow GPS directions when driving or wish to revolutionise social interactions.  Coding is the literacy of today and it helps practice 21st century skills such as problem solving, team work and analytical thinking" (EU Commission; Coding - the 21st century skill).
By 2020, there will be up to 825,000 ICT (Information Communication Technology) job vacancies throughout Europe. For this reason coding is being supported by some key European Initiatives, such as: EU Code Week, the Grand Coalition for Digital Jobs and the European Coding Initiative. All of which are designed to promote and educate coding.
Educators and experts have also acknowledged the importance of coding, stating that: ‘learning to code prepares kids for the world we live in today’, ‘understanding code helps explain the world’ and that ‘learning to code develops problem solving and computational thinking skills’. Additionally, many countries are targeting the introduction of coding into the school curriculum (specifically in Turkey and Ireland).

Objectives and Aims of the Project
  • The project will develop new curriculum and teaching material in the field of Higher Education, with a specific focus on ICT Teaching.
  • This curriculum will be developed and informed by leading countries such as Ireland, and adapted to apply to partnering countries whom are not as advanced in this field To ensure that Higher Education Students who are training to be teachers of ICT or STEM (Science, Technology, Engineering and Maths) are up to date and highly demanded knowledge and skills in their field.
  • To provide upskilling for ICT and STEM Teacher Candidates on Coding Education, so as to make them well equipped to inspire and teach children coding principals through effective, innovative and engaging methodologies.

Further Information

Project website: EduCode


Lis O’ Brien
Project Officer

Seamus Hoyne
Development Unit Manager

LIT Activities (Development Unit)

  • Leading the development of a lecturer’s handbook.
  • The setting up and delivery of a Multiplier Event (An event that is organised to share the intellectual outputs of a project with a wider audience) to:
  • Share and disseminate the Intellectual Outputs of the project.
  • This event will coincide with large Teaching Training events such as ICT in Education to maximise dissemination.
  • To increase the overall competency of ICT teaching and STEM undergraduates.